OUR STORY

Sword Masters began in 2015 as a passion project by five industry veterans who shared a dream of creating the ultimate sword-fighting game. In a small rented office space in Seattle, our founders – Alex Chen, Mira Patel, Derek Johnson, Sophia Rodriguez, and Marcus Kim – pooled their savings and expertise to begin development of what they called "Project Blade."

The early days were challenging, with the team working long hours on a shoestring budget. Their breakthrough came when an early demo of their physics-based combat system caught the attention of investors at the 2016 Independent Games Festival. This initial funding allowed the team to expand and focus on developing the core mechanics that would eventually define Sword Masters.

By 2017, the studio had grown to fifteen developers and launched an Early Access version that quickly gained a dedicated following. The community's enthusiastic response and constant feedback became integral to the game's evolution, establishing our collaborative approach to development that continues to this day.

The full release in 2019 exceeded all expectations, winning critical acclaim and establishing Sword Masters as a new benchmark for combat mechanics in gaming. Today, our team has expanded to over 100 talented individuals across three studios, united by the original vision of creating the perfect sword fighting experience.

MISSION & VALUES

OUR MISSION

To create immersive gaming experiences that combine technical excellence with artistic vision, fostering a global community of players united by their passion for strategic combat and meaningful competition.

PLAYER-FIRST DEVELOPMENT

We believe that the best games emerge from constant dialogue with our community. Every decision we make is guided by how it will enhance the player experience, not short-term business metrics.

TECHNICAL INNOVATION

We push the boundaries of what's possible in gaming, investing in new technologies and techniques that allow us to create more realistic, responsive, and engaging combat systems.

INCLUSIVE COMPETITION

We strive to create competitive gaming environments that welcome players of all skill levels and backgrounds, with systems designed to be both accessible to newcomers and deep enough for veterans.

SUSTAINABLE GROWTH

We prioritize the long-term health of our games and community over rapid expansion, focusing on building lasting relationships with our players through transparent communication and consistent quality.

MEET OUR TEAM

Alex Chen - Creative Director

ALEX CHEN

Creative Director & Co-Founder

With over 15 years of experience in game design, Alex leads the creative vision behind Sword Masters. Previously the lead combat designer at Platinum Games, his expertise in action mechanics has been instrumental in developing our revolutionary combat system.

Alex ensures that every aspect of gameplay feels responsive, impactful, and satisfying, constantly pushing the team to refine and perfect the player experience.

Sophia Rodriguez - Technical Director

SOPHIA RODRIGUEZ

Technical Director & Co-Founder

Sophia's background in physics simulation and character animation has been the foundation of Sword Masters' realistic combat. After developing proprietary animation systems at Naughty Dog, she joined the founding team to create technology that would revolutionize melee combat mechanics.

Her innovative approach to technical challenges continues to push the boundaries of what's possible in our game engine.

Marcus Kim - Community Director

MARCUS KIM

Community Director & Co-Founder

Marcus bridges the gap between our development team and player community. With his background in competitive gaming and community management at Riot Games, he established the collaborative development process that has defined Sword Masters.

His deep understanding of player needs and competitive balance ensures that our games remain engaging and fair across all skill levels.

Zara Patel - Art Director

ZARA PATEL

Art Director

Joining the team in 2017, Zara has shaped the distinctive visual identity of Sword Masters. Her background in concept art at Ubisoft and passion for historical weaponry has resulted in our game's stunning aesthetics that balance historical accuracy with fantasy elements.

She leads a team of artists who continually raise the bar for visual quality while maintaining the game's performance standards.

OUR ACHIEVEMENTS

Since our founding, Sword Masters has reached significant milestones and received recognition throughout the gaming industry. Our commitment to quality and innovation has resulted in numerous awards and achievements:

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INDUSTRY RECOGNITION

  • "Best Combat System" at the Game Developers Choice Awards 2019
  • "Game of the Year" finalist at The Game Awards 2019
  • "Excellence in Game Design" at the SXSW Gaming Awards 2020
  • "Best Ongoing Game" at The Game Awards 2021
  • Over 50 "Editor's Choice" awards from gaming publications worldwide
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PLAYER COMMUNITY

  • Growing community of over 12 million registered players
  • Active presence in 143 countries worldwide
  • Peak concurrent player count of 1.2 million during World Championship events
  • Over 82,000 active player guilds across all server regions
  • 96% positive user reviews across all platforms
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ESPORTS PRESENCE

  • Established professional circuit with tournaments in 17 countries
  • Annual World Championship with $1.5 million prize pool
  • Partnership with major esports organizations including TSM, Cloud9, and T1
  • Official university esports program with scholarships for collegiate players
  • Streaming viewership exceeding 500,000 concurrent viewers for major events

JOIN OUR JOURNEY

Whether you're a player looking to master the blade, a content creator interested in partnership, or a talented individual seeking to join our team, we'd love to hear from you.